Three Dimensional FireMonkey Component Design

FireMonkey provides access to three dimensional object creation and manipulation. While it is fun to build complex objects by connecting together the supplied primitives  (Rectangle, Cone, Sphere, etc.) this could get very tedious so I want to explore creating more complex objects directly in code.… Continue reading ›

Sydney Meeting – November 2010

November 2010

Component Design – Paul, Lachlan & Mathias

This month we want to have a look at component design. Paul, Lachlan & Mathias will show some of their “home-grown” solutions and want to encourage all participants to bring their own component code and/or designed classes.… Continue reading ›