Category: FMX

How to Create Your Own FireMonkey Image Effect

Before I start, I would like to mention that my knowledge on pixel shaders is pretty limited, but I’ll share what I have done in last few days after some research on the internet and after playing around with the FireMonkey GPU powered image effects.… Continue reading ›

Posted in FMX Tagged with: ,

A code-free wind turbine in Firemonkey 3D

How would you go about building a wind turbine in Firemonkey 3D with revolving blades? You can stop reading right now if you want and go away and think about this; possibly even fire up XE2 and try building something; but do come back!… Continue reading ›

Posted in FMX Tagged with: ,